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    tutorial/c/MonitorCanChannel.c
    /*
    * Here we open a channel and print all the messages we receive.
    * SendMessage.c
    */
    #include <stdio.h>
    #include <conio.h>
    // To use CANlib, we need to include canlib.h and also link to canlib32.lib
    // when compiling.
    #include "canlib.h"
    // The check method takes a canStatus (which is an enumerable) and the method
    // name as a string argument. If the status is an error code, it will print it.
    // Most Canlib method return a status, and checking it with a method like this
    // is a useful practice to avoid code duplication.
    void Check(const char* id, canStatus stat){
    if (stat != canOK) {
    char buf[50];
    buf[0] = '\0';
    canGetErrorText(stat, buf, sizeof(buf));
    printf("%s: failed, stat=%d (%s)\n", id, (int)stat, buf);
    exit(1);
    }
    }
    void dumpMessageLoop(canHandle hnd, int channel_number){
    // First declare some variables for holding the incoming messages. The
    // incoming messages consist of the same parameters as an outgoing message,
    // i.e. identifier (id), body (msg), length (dlc), and flags), as well as a
    // timestamp.
    canStatus stat = canOK;
    long id;
    unsigned int dlc, flags;
    unsigned char msg[8];
    DWORD timestamp;
    printf("Listening for messages on channel %d, press any key to close\n", channel_number);
    // Start a loop that loops until a key is pressed.
    while (!_kbhit()){
    // Call the canReadWait method to wait for a message on the channel. This
    // method has a timeout parameter which in this case is set to 100 ms. If a
    // message is received during this time, it will return the status code
    // canOK and the message will be written to the output parameters. If no
    // message is received, it will return canERR_NOMSG.
    stat = canReadWait(hnd, &id, msg, &dlc, &flags, &timestamp, 100);
    // Check that the returned status is OK (which means that a message has been received)
    if (stat == canOK){
    // If the message contains an error flag (which implies a different kind
    // of error than if an error signal had been returned), an error message
    // will be shown.
    if (flags & canMSG_ERROR_FRAME){
    printf("***ERROR FRAME RECEIVED***");
    }
    // If no error flag was found, the program prints the message.
    else {
    printf("Id: %ld, Msg: %u %u %u %u %u %u %u %u length: %u Flags: %lu\n",
    id, dlc, msg[0], msg[1], msg[2], msg[3], msg[4],
    msg[5], msg[6], msg[7], timestamp);
    }
    }
    // Break the loop if something goes wrong, i.e. if we get a status code
    // that is not canOK (taken care of above) and not canERR_NOMSG
    else if (stat != canERR_NOMSG){
    Check("canRead", stat);
    break;
    }
    }
    }
    void main(int argc, int* argv[]){
    // Holds a handle to the CAN channel
    canHandle hnd;
    // Status returned by the Canlib calls
    canStatus stat;
    // The CANlib channel number we would like to use
    int channel_number = 0;
    // The first thing we need to do is to initialize the Canlib library. This
    // always needs to be done before doing anything with the library.
    printf("Opening channel %d\n", channel_number);
    // Next, we open up the channel and receive a handle to it. Depending on what
    // devices you have connected to your computer, you might want to change the
    // channel number. The canOPEN_ACCEPT_VIRTUAL flag means that it is ok to
    // open the selected channel, even if it is on a virtual device.
    hnd = canOpenChannel(channel_number, canOPEN_ACCEPT_VIRTUAL);
    // If the call to canOpenChannel is successful, it will return an integer
    // which is greater than or equal to zero. However, is something goes wrong,
    // it will return an error status which is a negative number.
    if(hnd < 0){
    // To check for errors and print any possible error message, we can use the
    // Check method.
    Check("canOpenChannel", (canStatus)hnd);
    // and then exit the program.
    exit(1);
    }
    printf("Setting bitrate and going bus on\n");
    // Once we have successfully opened a channel, we need to set its bitrate. We
    // do this using canSetBusParams. CANlib provides a set of predefined bus parameter
    // settings in the form of canBITRATE_XXX constants. For other desired bus speeds
    // bus paramters have to be set manually.
    // See CANlib documentation for more information on parameter settings.
    stat = canSetBusParams(hnd, canBITRATE_250K, 0, 0, 0, 0, 0);
    Check("canSetBusParams", stat);
    // Next, take the channel on bus using the canBusOn method. This needs to be
    // done before we can read any messages from the bus.
    stat = canBusOn(hnd);
    Check("canBusOn", stat);
    // Listening for messages
    dumpMessageLoop(hnd, channel_number);
    printf("Going of bus and closing channel");
    // Once we are done using the channel, we go off bus using the
    // canBusOff method. It take the handle as the only argument.
    stat = canBusOff(hnd);
    Check("canBusOff", stat);
    // We also close the channel using the canCloseChannel method, which take the
    // handle as the only argument.
    stat = canClose(hnd);
    Check("canClose", stat);
    }
    /*
    Exercises:
    - Start this program, then run the SendMessage.c program from another
    tutorial. Make sure to modify one of the programs so they use different
    channel numbers which both should be connected.
    - Send an error message to your program using the canMSG_ERROR_FRAME flag.
    - The canReadSync method waits until there is a message on the channel, but
    doesn't read the message. The canRead method reads messages, but returns
    canERR_NOMSG immediately if there is no message on the channel. Rewrite the
    program to use these methods instead of canReadWait.
    */
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